definition module osgame // ******************************************************************************** // Clean Standard Game library, version 1.2.2 // // Author: Mike Wiering // Modified: 7 Sept 2001 for Clean 2.0 (Peter Achten) // ******************************************************************************** from StdIOBasic import :: Point2 import gamehandle, gameintrface_12, ostypes :: OSGameData gs = { scroll :: [(MAPID, Movement)] // The layer movement functions , gamest :: gs // The game state , gamehnd :: GameHandle gs // Complete game definition } OSinitialiseGame :: !*OSToolbox -> *OSToolbox OSBinaryIntStr :: !Int -> {#Char} OSBinaryBoolStr :: !Bool -> {#Char} OSIntListArrayToString :: ![{#Int}] -> {#Char} OScreateGameWindow :: !Bool !(!Int,!Int) !Int !*OSToolbox -> (![DelayActivationInfo],!OSWindowPtr,!*OSToolbox) OSInitGameBitmap :: !BID !{#Char} !Int !Int !Int !Int !*OSToolbox -> (!GRESULT,!*OSToolbox) OSGameBitmapDone :: !BID !*OSToolbox -> (!GRESULT,!*OSToolbox) OSClearAllGameBitmaps :: !*OSToolbox -> (!GRESULT,!*OSToolbox) OSSetTransparentColor :: !BID !Int !Int !*OSToolbox -> (!GRESULT,!*OSToolbox) OSInitBlockSequence :: !BID !SEQID !{#Char} !*OSToolbox -> (!GRESULT,!*OSToolbox) OSInitGameLayerMap :: !MAPID !BID !{#Char} !Int !Int !Bool !*OSToolbox -> (!GRESULT,!*OSToolbox) OSGameLayerMapDone :: !MAPID !*OSToolbox -> (!GRESULT,!*OSToolbox) OSRunGameEngine :: !(OSGameData .gs) !*OSToolbox -> (.gs,!*OSToolbox) OSSetGameBoundMap :: !Int !Int !{#Char} !Int !Int !Int !Int !Int !*OSToolbox -> (!GRESULT,!*OSToolbox) OSMoveScreenTo :: !Int !Int !*OSToolbox -> (!GRESULT, !*OSToolbox) OSInitSpriteAnimation :: !BID !{#Char} !Bool !*OSToolbox -> (!GRESULT,!*OSToolbox) OSInitGameObject :: !ObjectCode !SubCode !Point2 !*OSToolbox -> (!GRESULT,!*OSToolbox) OSSetObjectFocus :: !Int !Int !Int !Int !Int !Int !*OSToolbox -> (!GRESULT,!*OSToolbox) // modified 01/11/99 OSCreateUserEvent :: !Int !Int !Int !Int !Int !Int !*OSToolbox -> (!GRESULT,!*OSToolbox) /* OSShowStatistic :: !Int !Int !{#Char} !Int !Colour !{#Char} !Int !Bool !Bool !Bool !Int !Int !RGBcolor !Int !*OSToolbox -> (!GRESULT, !*OSToolbox) */ OSPlayMusic :: !{#Char} !Bool !*OSToolbox -> (!GRESULT, !*OSToolbox) OSStopMusic :: !*OSToolbox -> (!GRESULT, !*OSToolbox) OSGameLevelOptions :: !Bool !Colour !Bool !Bool !Bool !Bool !*OSToolbox -> (!GRESULT, !*OSToolbox) OSInitSoundSample :: !Int !{#Char} !Int !*OSToolbox -> (!GRESULT, !*OSToolbox) OSPlaySoundSample :: !Int !Int !Int !Int !Int !*OSToolbox -> (!GRESULT, !*OSToolbox) OSGetBoundMap :: !Int !Int !*OSToolbox -> (!(!Int,!GRESULT), !*OSToolbox) OSSetBoundMap :: !Int !Int !Int !*OSToolbox -> (!GRESULT, !*OSToolbox)