\About \DWorm \cThis application is developed using the Concurrent \cClean System, a programming environment for \cthe functional language Concurrent Clean. This \csystem is developed by the research group \cFunctional Languages at the University of Nijmegen. \dThe Concurrent Clean System is freely available via FTP for \dMacintoshes, Suns, and PCs (OS/2, Windows95) \d(see ftp.cs.kun.nl and http://www.cs.kun.nl/~clean/). \EndAbout \Help \DWorm Help The worm is directed by the arrow-keys. Portions of food (little magenta rectangles) will appear randomly in the playfield (one at a time). When the worm hits food it will eat it, after which the worm grows. Every portion of food gives you a certain amount of points. The higher the speed of the worm, the more points you score per portion. The game is over when the worm hits itself, one of the obstacles, or the boundaries of the playfield. Every time you score 500 points (i.e. at 500,1000,1500 etc.) you will enter a new level. The levels all have different obstacles to make the life of the worm a bit more complicated. \EndHelp