implementation module xdialog; //1.3 from StdString import String; //3.1 create_commanddial :: !{#Char} !Int !Int !Int -> Int; create_commanddial a0 a1 a2 a3 = code { ccall create_commanddial "SIII:I" } // int create_commanddial (CleanString,int,int,int); create_propertydial :: !{#Char} !Int !Int -> Int; create_propertydial a0 a1 a2 = code { ccall create_propertydial "SII:I" } // int create_propertydial (CleanString,int,int); add_dialog_button :: !Int !Int !Int !Int !Int !{#Char} -> Int; add_dialog_button a0 a1 a2 a3 a4 a5 = code { ccall add_dialog_button "IIIIIS:I" } // int add_dialog_button (int,int,int,int,int,CleanString); add_static_text :: !Int !Int !Int !Int !Int !{#Char} -> Int; add_static_text a0 a1 a2 a3 a4 a5 = code { ccall add_static_text "IIIIIS:I" } // int add_static_text (int,int,int,int,int,CleanString); add_edit_text :: !Int !Int !Int !Int !Int !Int !{#Char} -> Int; add_edit_text a0 a1 a2 a3 a4 a5 a6 = code { ccall add_edit_text "IIIIIIS:I" } // int add_edit_text (int,int,int,int,int,int,CleanString); add_dialog_exclusives :: !Int !Int !Int !Int !Int !Int !Int -> Int; add_dialog_exclusives a0 a1 a2 a3 a4 a5 a6 = code { ccall add_dialog_exclusives "IIIIIII:I" } // int add_dialog_exclusives (int,int,int,int,int,int,int); add_dialog_popup :: !Int !Int !Int !Int !Int -> Int; add_dialog_popup a0 a1 a2 a3 a4 = code { ccall add_dialog_popup "IIIII:I" } // int add_dialog_popup (int,int,int,int,int); get_popup_ex :: !Int -> Int; get_popup_ex a0 = code { ccall get_popup_ex "I:I" } // int get_popup_ex (int); correct_popup_size :: !Int -> Int; correct_popup_size a0 = code { ccall correct_popup_size "I:I" } // int correct_popup_size (int); add_dialog_radiob :: !Int !Int !{#Char} !Int -> Int; add_dialog_radiob a0 a1 a2 a3 = code { ccall add_dialog_radiob "IISI:I" } // int add_dialog_radiob (int,int,CleanString,int); add_dialog_nonexclusives :: !Int !Int !Int !Int !Int !Int !Int -> Int; add_dialog_nonexclusives a0 a1 a2 a3 a4 a5 a6 = code { ccall add_dialog_nonexclusives "IIIIIII:I" } // int add_dialog_nonexclusives (int,int,int,int,int,int,int); add_dialog_checkb :: !Int !Int !{#Char} !Int -> Int; add_dialog_checkb a0 a1 a2 a3 = code { ccall add_dialog_checkb "IISI:I" } // int add_dialog_checkb (int,int,CleanString,int); add_dialog_control :: !Int !Int !Int !Int !Int !Int !Int !Int -> Int; add_dialog_control a0 a1 a2 a3 a4 a5 a6 a7 = code { ccall add_dialog_control "IIIIIIII:I" } // int add_dialog_control (int,int,int,int,int,int,int,int); set_command_default :: !Int !Int -> Int; set_command_default a0 a1 = code { ccall set_command_default "II:I" } // int set_command_default (int,int); get_edit_text :: !Int -> {#Char}; get_edit_text a0 = code { ccall get_edit_text "I:S" } // CleanString get_edit_text (int); set_edit_text :: !Int !{#Char} -> Int; set_edit_text a0 a1 = code { ccall set_edit_text "IS:I" } // int set_edit_text (int,CleanString); set_static_text :: !Int !{#Char} -> Int; set_static_text a0 a1 = code { ccall set_static_text "IS:I" } // int set_static_text (int,CleanString); get_mark :: !Int -> Int; get_mark a0 = code { ccall get_mark "I:I" } // int get_mark (int); press_radio_widget :: !Int !{#Char} -> Int; press_radio_widget a0 a1 = code { ccall press_radio_widget "IS:I" } // int press_radio_widget (int,CleanString); get_dialog_event :: !Int -> (!Int,!Int); get_dialog_event a0 = code { ccall get_dialog_event "I:VII" } // void get_dialog_event (int,int*,int*); popup_modaldialog :: !Int -> Int; popup_modaldialog a0 = code { ccall popup_modaldialog "I:I" } // int popup_modaldialog (int); popup_modelessdialog :: !Int -> Int; popup_modelessdialog a0 = code { ccall popup_modelessdialog "I:I" } // int popup_modelessdialog (int); create_notice :: !{#Char} -> Int; create_notice a0 = code { ccall create_notice "S:I" } // int create_notice (CleanString); create_about_dialog :: !Int !Int !Int !Int !Int !{#Char} -> Int; create_about_dialog a0 a1 a2 a3 a4 a5 = code { ccall create_about_dialog "IIIIIS:I" } // int create_about_dialog (int,int,int,int,int,CleanString); add_n_button :: !Int !{#Char} !Int -> Int; add_n_button a0 a1 a2 = code { ccall add_n_button "ISI:I" } // int add_n_button (int,CleanString,int); handle_notice :: !Int -> Int; handle_notice a0 = code { ccall handle_notice "I:I" } // int handle_notice (int); beep :: !Int -> Int; beep a0 = code { ccall beep "I:I" } // int beep (int); get_current_rect :: !Int -> (!Int,!Int,!Int,!Int); get_current_rect a0 = code { ccall get_current_rect "I:VIIII" } // void get_current_rect (int,int*,int*,int*,int*); repos_widget :: !Int !Int !Int !Int !Int -> Int; repos_widget a0 a1 a2 a3 a4 = code { ccall repos_widget "IIIII:I" } // int repos_widget (int,int,int,int,int); get_father_width :: !Int -> Int; get_father_width a0 = code { ccall get_father_width "I:I" } // int get_father_width (int); set_dialog_margins :: !Int !Int !Int -> Int; set_dialog_margins a0 a1 a2 = code { ccall set_dialog_margins "III:I" } // int set_dialog_margins (int,int,int); mm_to_pixel_hor :: !Real -> Int; mm_to_pixel_hor a0 = code { ccall mm_to_pixel_hor "R:I" } // int mm_to_pixel_hor (double); mm_to_pixel_ver :: !Real -> Int; mm_to_pixel_ver a0 = code { ccall mm_to_pixel_ver "R:I" } // int mm_to_pixel_ver (double); activate_dialog :: !Int -> Int; activate_dialog a0 = code { ccall activate_dialog "I:I" } // int activate_dialog (int); enable_dialog_item :: !Int -> Int; enable_dialog_item a0 = code { ccall enable_dialog_item "I:I" } // int enable_dialog_item (int); disable_dialog_item :: !Int -> Int; disable_dialog_item a0 = code { ccall disable_dialog_item "I:I" } // int disable_dialog_item (int); check_dialog_item :: !Int !Int -> Int; check_dialog_item a0 a1 = code { ccall check_dialog_item "II:I" } // int check_dialog_item (int,int); destroy_dialog :: !Int -> Int; destroy_dialog a0 = code { ccall destroy_dialog "I:I" } // int destroy_dialog (int); popdown_dialog :: !Int -> Int; popdown_dialog a0 = code { ccall popdown_dialog "I:I" } // int popdown_dialog (int); dialog_item_to_object :: !Int -> Int; dialog_item_to_object a0 = code { ccall dialog_item_to_object "I:I" } // int dialog_item_to_object (int);