definition module pdObjectToMem; import DLState; // Client <-> Server communication class SendAddressToClient a where { SendAddressToClient :: !ProcessSerialNumber a !(IOState *s) -> !(IOState *s) }; //1.3 instance SendAddressToClient !Int; instance SendAddressToClient !{#Char}; //3.1 /*2.0 instance SendAddressToClient Int; instance SendAddressToClient {#Char}; 0.2*/ instance SendAddressToClient [Int]; instance SendAddressToClient (Int,[Int]); instance SendAddressToClient ({#Char},Int,[Int]); instance SendAddressToClient ({#Char},{#Char},Int,[Int]); class EncodeClientMessage a where { EncodeClientMessage :: a -> !String }; instance EncodeClientMessage [Int]; //write_image :: !*State !*Files -> !(!*State,!*Files); //write_image :: !*State !*Files -> !(!Int,!*State,!*Files); //write_image :: !*State (!*IOState s) -> !(!Int,!*State,!*IOState s); :: WriteImageInfo = { wii_code_start :: !Int , wii_code_end :: !Int , wii_data_start :: !Int , wii_data_end :: !Int }; default_write_image_info :: WriteImageInfo; write_image :: !*State (!*IOState s) -> !(!Int,WriteImageInfo,!*State,!*IOState s);