definition module ddState; import StdEnv; import memory; import read_dynamic; import MarkUpText; :: *DDState = { file_name :: !String // filename of dynamic , project_name :: !String // filename of application using that dynamic , first_time :: !Bool // first time , mem :: *Mem // , int_descP :: !Int , char_descP :: !Int , bool_descP :: !Int , real_descP :: !Int , string_descP :: !Int , array_descP :: !Int , e__StdDynamic__rDynamicTemp :: !Int , build_block_label :: !Int , build_lazy_block_label :: !Int , type_cons_symbol_label :: !Int , background_colour :: !Colour , dlink_dir :: !String , current_dynamic :: !BinaryDynamic }; DefaultDDState :: !*Mem -> !*DDState; //InitialDDState :: !*Mem -> (!Bool,!String,!*DDState); InitialDDState :: !*Mem !Colour -> (!Bool,!String,!*DDState); //do_dynamic :: !*DDState !*File !*a -> *(!*DDState,!*File,*a) | FileEnv a; do_dynamic :: !*DDState !*File !*a -> *(!BinaryDynamic,!*DDState,!*File,*a,[MarkUpCommand {#Char}]) | FileEnv a; replace_command_line :: !String -> !Bool;