definition module pdObjectToMem; import DLState; // Client <-> Server communication class SendAddressToClient a where { SendAddressToClient :: !ProcessSerialNumber a !*f -> *f }; instance SendAddressToClient Int; instance SendAddressToClient {#Char}; instance SendAddressToClient [Int]; instance SendAddressToClient (Int,[Int]); instance SendAddressToClient ({#Char},Int,[Int]); instance SendAddressToClient ({#Char},{#Char},Int,[Int]); instance SendAddressToClient ({#Char},{#Char},Int,[Int],{#Char}); class EncodeClientMessage a where { EncodeClientMessage :: a -> String }; instance EncodeClientMessage [Int]; :: WriteImageInfo = { wii_code_start :: !Int , wii_code_end :: !Int , wii_data_start :: !Int , wii_data_end :: !Int }; default_write_image_info :: WriteImageInfo; write_image :: !*State *f -> *(!Int,!WriteImageInfo,*State,*f) | FileEnv f;