void CodeGeneration (ImpMod imod, char *fname); void EvalArgsEntry (StateS *const function_state_p,SymbDef rule_sdef,int maxasize,Label ea_lab,int n_result_nodes_on_a_stack); void EvaluateAndMoveStateArguments (int state_arity,States states,int oldasp,int maxassize); void EvaluateAndMoveArguments (int arity,StateP argstates,int *locasp_p,int *aselmts_p); extern int function_called_only_curried_or_lazy_with_one_return; #if GENERATE_CODE_AGAIN extern int call_code_generator_again; #endif